[config]
unlockcost = 0
lockable = 0
classname = "SIM_ShieldModule"
category = "DEFENSES"
size = "FRIGATE"
name = "frigate shield II"
#guiname = "Shield Generator II"
guiname = "ܷ II"
#description = "Mere shields will not defend a frigate against an angry enemy cruiser in full destruct-o-mode, but this generator will keep the crew alive long enough to get the escape podules."
description = "ƾܷܲסзѲ󽢷ŭȫһװܱ֤յļʱ롣"
weight = 30
hitpoints = 60
recharge_rate = 0.007
cost = 73
icon = module_shield_v3.dds
crew_required = 5
powerconsumed = 5.3
shieldpoints = 70
resistance = 10
slot_type = STANDARD
stack_effectiveness = 0.9
uisortpos = 2080

[dataitems]
0 = cost,DECIMAL
1 = weight,DECIMAL
2 = hitpoints,DECIMAL
3 = powerconsumed,DECIMAL
4 = shieldpoints,DECIMAL
5 = crew_required,INTEGER
6 = resistance,DECIMAL
7 = recharge_rate,DECIMAL_MULT,1000
